##############################################################
# Sample Good Sprite Script
##############################################################
#

0 # Required 0 here

#
# The TAG for this sprite is GOOD_SPRITE
#

GOOD_SPRITE
{
	#
	# Goods only have one Action, and that's Idle.  
	#
	# This is a single-facing sprite, not a multiple facing one.
	#
	GOOD_SPRITE_IDLE	1
	{
		SPRITE_NUM_FRAMES	16
		SPRITE_FIRST_FRAME	1
		SPRITE_WIDTH	96
		SPRITE_HEIGHT	72
		SPRITE_HOT_POINT	53 47
	}

	#
	# Every Action must have an ANIM block
	#
	ANIM	1
	{
		ANIM_TYPE	1
		ANIM_NUM_FRAMES	32
		ANIM_PLAYBACK_TIME	6400
		ANIM_DELAY	5000
		ANIM_FRAME_DATA
			0	1	2	3	2	
			3	2	3	2	3	
			4	5	6	7	8	
			7	8	7	7	7	
			8	7	8	7	8	
			9	10	11	12	13	
			14	15	

		#
		# This block is expanded for illustration purposes
		# it could just as easily be replaced with:
		# ANIM_MOVE_DELTAS 0
		# to achieve the same effect
		#
		
		ANIM_MOVE_DELTAS	1
		{
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0
			0 0

		}
		
		ANIM_TRANSPARENCIES	1
		{
			15	15	15	15	15	
			15	15	15	15	15	
			15	15	15	15	15	
			15	15	15	15	15	
			15	15	15	15	15	
			15	15	15	15	15	
			15	15	
		}
	}
}
